INTERACTIVE DIGITAL GAMES
October 2017, Duomo di Milano: an exciting challenge.
We developed a Kinect game application for our client Pavesi (Barilla Group) to advertise the release of their new product: Ringo Thin biscuit. This two-players points-based, competitive game was divided in two stages: in the first one the two challengers had to collect as many cookies as possible by moving their hands and feet to grab the cookies displayed on the screen, while in the second one they had to avoid the cookies falling from the upper part of the display. The player who scored more points was declared winner and therefore awarded with the product.
What we did
Implementation / Natural User Interfaces / Kinect
Matteo Valoriani, Luigi Oliveto, Francesco Clasadonte, Giulia Piccoli Trapletti